For example, one task requires the player to double the value of the input at the output terminal. The player is presented with a series of puzzles that require them to program the nodes to perform specific actions on a set of numbers from one or more input terminals to produce pre-determined output at other terminals. Later puzzles introduce nodes that have the ability to manipulate a simple 4-color graphics display. The assembly language, a simplified version of real-world assembly languages, allows the node to accept external input or a numerical value sent from an adjacent node, perform basic math and logic operations, store and backup the current data value, and then send results to an adjacent node or to the program's output. Nodes also hold their own assembly language program as entered by the user. Each node has a single processor register to store a numerical value as well as a backup register. The computer is presented to the player as twelve separate processing nodes laid out in a four-by-three grid. Gameplay Within TIS-100, the player is said to have come across a malfunctioning TIS-100 computer ("Tessellated Intelligence System") and its manual, based on early computers of the 1980s. The game was released for Microsoft Windows, OS X, and Linux personal computers in July 2015. The game has the player develop mock assembly language code to perform certain tasks on a virtualized 1980 computer that has been corrupted. It’s the assembly language programming game you never asked for! □️ Wikipedia: TIS-100 is a puzzle video game developed by Zachtronics Industries. TIS-100 is an open-ended programming game by Zachtronics, the creators of SpaceChem and Infinifactory, in which you rewrite corrupted code segments to repair the TIS-100 and unlock its secrets. □□"A puzzle in which the player programs a virtual microcomputer from the 1980s"□□. C'est le jeu de programmation en langage assembleur que vous n'avez jamais demandé ! TIS-100 est un jeu de programmation ouvert par Zachtronics, les créateurs de SpaceChem et Infinifactory, dans lequel vous réécrivez des segments de code corrompus pour réparer le TIS-100 et déverrouiller ses secrets. Chaque puzzle à résoudre consistera à programmer les noeuds de manière optimale (score en ligne) pour qu'ils effectuent ensemble la tâche spécifique demandée. Chaque programme reçoit des données du noeud adjacent, effectue son traitement et les transmet au noeud suivant. TIS-100 est un puzzle et jeu de programmation dans lequel le joueur écrit du code en langage assembleur sur un TIS-100, un micro-ordinateur virtuel des années 1980 divisé en 12 noeuds / zones à programmer, disposant chacun d'un registre pour y stocker des données. Un puzzle dans lequel le joueur programme un micro-ordinateur virtuel des années 1980, par le studio Zachtronics Industries (Zachary Barth).
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